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coding vs drawn animation
GameDev.net
In most modern games, are animations 'drawn in' as in you have models which contain the animations of various things moving? or are they 'coded' in: when the key W is pressed and MOVE() is called, this directly changes the coordinates at which the ...


Player Made Animations
GameDev.net
I want to add a system to the multiplayer game I'm making that allows players to make their own animations. I was thinking of allowing maybe 5 animations to be made per day so servers don't get overflowed with too many animations.


Over-Dramatic Mannequin Promises To Make Computer Animation Easy
Gizmodo
Except that it connects to a computer, and animation software, allowing you to pose a 3D human model on screen by simply posing the Qumarion mannequin. With 16 joints and 32 sensors you can recreate almost any position, and since the whole system runs ...


The Fandom Post

Green Lantern: The Animated Series – Homecoming Review
The Fandom Post
Green Lantern: The Animated Series ends its first half of the season in a good way here, even as it deals with things quickly and wraps it all up. There's a lot going on here and events move fast, but it also deals with a lot of character material ...

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